The game is mouse controlled with with the right mouse button automatically allowing you to gather objects and the left mouse button acting as the fire button. You will optimize your enjoyment by experimenting on various icons and objects with different mouse buttons. Use the test and try formula.
Explore the monster-infested rooms, collect objects to assist you, and attempt to defeat the evil mentor.
The playing screen is split into two main parts. The top part is a graphic view of the current location. If the cursor is moved around this area using the mouse, you will find that the pointer has a weighted feel to it. This is intended to simulate the weight of the current weapon and player encumbrance.
When the cursor is placed over a door, lock, object, etc, it will change its appearance and begin to animate. Use the right mouse button in these circumstances to activate the particular object under scrutiny.
The three boxes at the base of the screen represent device windows. Clickin on the small square in the bottom right of a box will bring forth the selector.
To turn on a device, simply click on an item the the list and it will allocated to the current destination window.
The device list includes:
BACKPACK: This will display your inventory and allows the manipulation and examination of specific objects in your possession.
WEAPONRY: This allows the manipulation of weapons you hold. Accessing weapon and ammunition status is also possible.
MOTION TRACKER: This will indicate the presence of any moving objects within range. However, this device requires a batter to be inserted before it becomes operational.
MEDICAL: Unfortunately, this aspect of the game wasn't ready for the demo. The final version, however will be an extensive bio-simulation system that will allow the player to be affected by temperature, exertion, food, drugs, radiation and so forth.
MAP: The mappins system also requires a battery and when working will compile a map of the section explored.
TRANSLATE: This feature is also unfinished, but should allow players to translate codes.